SetWeaponSlotClipAmmo( <weapon slot>, <ammo count> )


Module: Player

Summary:

Sets the clip ammunition for the weapon in the given weapon slot.



Call this on:

The player



Example:

level.player setweaponslotclipammo("primary", 125);



Required Args:

  • 1 : <weapon slot> Valid weaponslots are "primary" and "primaryb".
  • 2 : <ammo count> The amount of ammunition.