setWeaponMeleeTime( <weapon name>, <melee time> )


Module: Weapons

Summary:

Set new melee time to a weapon



Example:

meleeTime = 100;
setWeaponMeleeTime(weaponName, meleeTime);



Required Args:

  • 1 : <weapon name>: (string) The weapon name for this weapon.
  • 2 : <melee time> New melee time to set in ms


Deprecated Args:

  • 1 : <id> Weapon id (available for backwards compatibility). You can get it with getLoadedWeapons()