setWeaponFireTime( <weapon name>, <fire time> )


Module: Weapons

Summary:

Set new fire time to a weapon



Example:

fireTime = 100;
setWeaponFireTime(weaponName, fireTime);



Required Args:

  • 1 : <weapon name>: (string) The weapon name for this weapon.
  • 2 : <fire time> New fire time to set in ms


Deprecated Args:

  • 1 : <id> Weapon id (available for backwards compatibility). You can get it with getLoadedWeapons()