sendGameServerCommand( <clientnum>, <command> )


Module: Utils

Summary:

Sends a game server command to the client.



Example:

 sendgameservercommand(player getentitynumber(), "h \"console: " + message + "\"");



Required Args:

  • 1 : <clientnum> The client number of the player.
  • 2 : <command> The game server message.